

Then they start knocking down the strength of everyone else. After that they start pinging away at the most heavily armored character. Generally speaking, the AI will prioritize archers.Because there's no healing and battles are a game of attrition, the longer a fight lasts the heavier things swing against you. You're in trouble once everyone's armor is gone as the enemy will one-shot everyone on the field. If you reach a point where you can systematically wipe out each remaining enemy in one hit then you're doing well. They can ping at your armor, which is damage reduction, so don't leave wounded enemies alive too much longer than necessary. The general strategy is to spend your first turn or so weakening your opponents to the point where they can't really do damage. Because of this it's important not to spread your party across the map especially if you move a character into a group of enemies that haven't acted yet. If you overwhelm the enemy and have a guy caught in the open, they'll likely die as they get attacked several times before they can act. This means that the larger your party is, the more your opponent's individual characters will act before you do and vice versa. You switch turns after each character moves. If you've played Telltale's The Walking Dead you should know what to expect. Sometimes the game will kick you in the balls but just roll with it. Stealing a farmer's cattle or ignoring a person being attacked by bandits may make you feel like shit but you'll usually get a renown reward or won't have to deal with the fallout of extra mouths to feed. Being indecisive, taking easy options, and trying to min/max the game results in egg on your face.

The survival of your clan is priority #1. You're rewarded for role playing to your type.If you think you can handle it pick it because each kill is +1 renown and it adds up quickly. During the "war" battles you'll be given an option of fighting more enemies without stopping. Because renown is so rare try to fight everything.No character is sacred and people leave/die all the fucking time so don't feel pressured to go past level 3 except on the important characters like Rook and Hakon. If you level your guys too much you'll starve and vice versa. Renown is both money and experience points.
